During my time as a student worker for the S.I.M. Lab (Simulation Instruction and Multimedia Lab) at Florida Polytechnic University, I helped students with all forms of media production such as game development, film, sound design, and motion capture. I also helped manage the inventory and equipment of the lab. I also built a game demonstrating motion capture and Unity development for the Florida Polytechnic 2022 Fall Game Expo.
- Supported students in game development, film production, sound design, and motion-capture workflows.
- Managed S.I.M. Lab inventory, equipment checkout, and readiness.
- Built a Unity-based motion-capture demo for the 2022 Fall Game Expo.
Results
- Built and showcased 1 playable demo for the 2022 Fall Game Expo.
- Supported cross-discipline student work in game, film, audio, and motion-capture workflows.
Tech Used
Unity, C#, Game Development, Game Design, Multimedia, Technical Support, Application Development.
Related Link
Weed Wacker itch.io page: simlabfp.itch.io/weed-wacker